Showing posts with label retrofit. Show all posts
Showing posts with label retrofit. Show all posts

Sunday, April 8, 2012

Putting the 'RC' in Racing: MotorStorm RC Review


Model trains, Lego cities, remote control airplanes--I've long been captivated by small-scale versions of everyday things. Growing up without the allowance to maintain those expensive hobbies, I turned to Hot Wheels and Micro Machines for my fix, and when Codemasters' released their 1991 Nintendo classic Micro Machines at the height of the diminutive toys' popularity, my pint-sized obsession joined my other great love: video games. That childhood wonder resurfaced all these years later when Evolution Studios--the developer responsible for the full-sized Motorstorm series--released the first trailer for Motorstorm RC. Tiny cars buzzed around dirt tracks and launched off skate park ramps, and in those 80 seconds the game went from unknown to must-buy status for me. Now that I've finally gotten my hands on it, let's see how it fairs against my admittedly high expectations.

Tuesday, March 20, 2012

What a Shmup! A Little History and a Lot of Bullets.



Of all the trends shaping today's gaming landscape, there's one that's really got me by the wallet, and I've decided to call it "retrofitting", because I'm just so clever. Apply new technology to an aged product, and you get a game like Sine Mora, the game I'm here to gush talk about. Before we get to that, though, I want to look briefly at what makes this game so unexpected, miraculous almost. There's a history here and it starts with the launch of Sony's Playstation, the brave gray hero who would usher in a new age.