The single greatest innovation to the gameplay of Saints Row 3 can be summed up in two words: Saints Flow. Without treading into spoiler territory, during one of the three missions in the DLC, you drink an irradiated version of the Saints’ patented energy drink, and the result is easily the most enjoyable gameplay mechanic in the entire game. You run like The Flash. You punch like The Incredible Hulk. And you Hadouken. That’s right, you Hadouken, complete with the kamehameha wave wind-up and an execution that would make Sheng Long proud. Performing these features is simplistic and intuitive, which is great, and although you’d not think twice about these abilities had they been present from the beginning of the game, the fact that you don them at this eleventh hour gives the game an exciting and fresh new feel.
Metsu.... Hadouken! |
The most thrilling and satisfying element of the game... that you won't be able to use again. |
The Final Word
As the final piece of downloadable content for the third installment of Saints Row, The Trouble With Clones is very good. Not amazing, but very good. It would’ve been nice if they could’ve gone out with something a bit more epic than an hour or so of new gameplay or at the very least allowed us to take our Saints Flow abilities back out into the main game. As it stands, though, this is probably the most well rounded and inspired piece of DLC released for this game, and it’s definitely worth picking up.
7/10
This brings me to a final critique of the “Season Pass” downloadable content, which bundles up Genkibowl VII, Gangstas In Space, and The Trouble With Clones, along with the completely inconsequential Nyte Blayde costume and vehicle pack. Here’s a breakdown: as of this posting, The Season Pass will run you $19.99 (or 1600 MS Points), whereas each of the individual episodes will run $6.99 (or 560 MSP). In essence, by buying the Season Pass, you’ll save yourself a whopping .98¢ over buying the DLC packs individually, and you’ll be given the chance to drive Nyte Blayde’s car and motorcycle as an utterly useless bonus.
If this was meant to be an incentive, it's damn near insulting. You suck, Nyte Blayde. |
If budgetary constraints are a concern, I’d start by prioritizing The Trouble With Clones and work my way back through Gangstas In Space, before ending with Genkibowl VII as the most skipable release. Speaking honestly, the Season Pass doesn’t save you much of anything over buying the DLC piece-by-piece, but what it does is bundle up everything nicely and give you a perfect opportunity to get back into Saints Row: The Third for roughly another five hours before moving on indefinitely.
All three of these episodes are fun, but there’s simply no denying how short they are. The only reason this is an issue is because the game is so enjoyable in the first place. If the game sucked you wouldn’t consider the DLC anyway, and if you were simply trying to hammer out some quick gamerscore you’d rejoice at the short length of these add-ons. The fact is, the abbreviated length of these releases only feels like a slight because the game is so much fun and fans will want as much extra content as they can get. To that point, because I so thoroughly enjoyed the game and the DLC, regardless of the length, I recommend the Season Pass.
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